Atmosynth

@atmosynth.at

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Patches

11 published patches

Modules

32 published modules

  • Waveshaper

    by @atmosynth.at

    Bends the shape of the sound, adding harmonics that were not there. Drive decides how hard it is pushed; the curve decides its character.

  • Tremolo

    by @atmosynth.at

    Sways the level of whatever passes through it, with its own wave built in. Level is the middle of the sway and Depth how far it moves either side, so a half of…

  • Sample oscillator

    by @atmosynth.at

    Plays a sample as its sound source, pitched by the note against the sample’s reference pitch: a note an octave up plays it at twice the rate.

  • Reverb

    by @atmosynth.at

    A real room, recorded. An impulse response is a measurement of one actual space — what that space did to a single sharp sound — and convolution replays…

  • Pulse oscillator

    by @atmosynth.at

    A square wave whose two halves need not be equal. Width is how much of each cycle is spent high: at a half it is the ordinary square, and away from a half it…

  • Phaser

    by @atmosynth.at

    Four allpass filters in a row, all sweeping together, added back to the sound they came from. Where the two disagree they cancel, so notches move up and down…

  • Pan

    by @atmosynth.at

    Places a sound between the two speakers: left at minus one, right at plus one, in the middle at nothing. Pan is an input as well as a knob, so an LFO patched…

  • Output

    by @atmosynth.at

    The last stage of a patch: what reaches this reaches the listener, at the level its creator chose.

  • Noise

    by @atmosynth.at

    Every frequency at once and none of them held: the source behind wind, waves, breath, and most of a snare or a hi-hat. It is not pitched, so a note does not…

  • Mixer

    by @atmosynth.at

    Sums up to four inputs into one, each at its own level. The output level is a modulation input as well as a knob: patch an LFO into Level for a tremolo, where…

  • LFO

    by @atmosynth.at

    A slow wave that moves something else rather than being heard itself. Patch its output into another module's modulation input — an oscillator's Detune, say —…

  • Vocal

    by @atmosynth.at

    A voice-like tone: a sine and a triangle through a narrow band-pass sitting where a formant would.

  • Strings

    by @atmosynth.at

    A bowed section: three sawtooths spread apart, slow to arrive and slow to leave.

  • SFX

    by @atmosynth.at

    Not a note at all: a sawtooth swept by a low-frequency oscillator through a resonant filter.

  • Plucked

    by @atmosynth.at

    A struck string: an instant attack that falls away to nothing, with no sustain to hold.

  • Pad

    by @atmosynth.at

    A slow, wide wash. Two sawtooths pulled apart, a long attack and a long tail.

  • Lead

    by @atmosynth.at

    A bright single-line voice that cuts through: one sawtooth, a fast attack and a firm sustain.

  • Keys

    by @atmosynth.at

    An electric-piano-like voice: a triangle and a sine, quick to speak and quick to fade.

  • Brass

    by @atmosynth.at

    A blown voice that opens as it is held: a sawtooth pair with a resonant filter and a firm body.

Previews play the same short phrase for every patch, at a fixed level. Open a patch to play it yourself.